Robot de Trading - Le Meilleur Robot Option Binaire

Looking to trade! Tyler Eifert Mem Auto RC /25

Looking to trade! Tyler Eifert Mem Auto RC /25 submitted by jthm26 to tradingcardcommunity [link] [comments]

Another VR settings post!

Hi all.

This one got away from me a bit. It's long. But, hopefully helpful.
edit: Updated for the latest build, 16 Sep 2020
In trying to get things running a) as smoothly as possible without exception, and b) looking as best as possible while doing it, I found a fair amount of posts and suggestions scattered all over. After implementing what I found, testing it, then getting obsessed and changing up as much as I could for a while, here are the settings that I have arrived at that I personally think work best for clarity, immersion and performance (and some other small helpful finds). I'm not an expert as to why all of these things help, but they all seem to.
At first I was only recording these changes as personal documentation, in case I had to reset and start over. However as I've arrived at a bit of a different balance of settings from most guides I've seen, I figured I'll put this out there also in case it helps others.
I haven't tested the exact performance cost of every single thing, so some things I'm turning off might not make much of a difference... but if I don't notice the quality change in VR, I turn it off. Then I turn on as much as I can that makes it feel good, like flying sparks, crisp shadows flowing over my vehicle, etc
I have also played around with OculusMirror (lots of hidden launch options to mess with) and OBS Studio to get streaming looking pretty good while not impacting performance for me while using the following settings (mostly thanks to Process Lasso, also detailed in the guide).
edit: Since first writing this, I noticed after some iRacing updates that I had a bit more GPU headroom than CPU, so I’ve swapped my OBS encoding to the GPU and no longer need Process Lasso. I’ll leave those descriptions in the guide further down though, in case your system has more available power on the CPU.
Here's an example from my stream with my current settings applied (only my second race in the Porsche 911 so excuse my excitement for a p8 hah). The fps is usually visible on the in-sim counter at the bottom left, I’m not sure why but it sometimes shows 89 when it’s actually running at a solid 90 (confirmed using Oculus Tray Tool performance HUDs):
https://www.twitch.tv/videos/739894314?t=00h16m10s

I'm running: i5 [email protected], nVidia 1080ti, 16gb RAM, Oculus Rift CV1. If you have different specs, it might still be worth taking a look through here to see if it's a good baseline to start from, then tweak up or down on settings that are important to you. If you're using a different VR headset: some of this is limited to Oculus Rift but there should be equivalent tools and settings available for other headsets.
I'm using: nVidia control panel, Oculus Tray Tool, Bitsum Process Lasso, Oculus Mirror, and OBS for recording or streaming.
I'm not going to list every single option of each application, just what I found to be important or changed from the defaults. I recommend testing in between sections, so if anything doesn't agree with your system it is easier to pinpoint and adjust; especially the settings that add quality over performance.
Let me know what you think, if any of it helped, or if you found anything else that worked better for you!

nVidia control panel


Windows Power Settings

I use Balanced for my normal settings, then set these ones, listed below, in High Performance. Then I use Oculus Tray Tool to automatically switch the power plan when running VR. I go into further detail on this under Process Lasso if you want to use that to further adjust this (also, more details in the Oculus Tray Tool section about Oculus software forcing High Performance anyway):
NOTE Oculus' process "OVRServer_x64.exe" already changes your power plan to High Performance without telling you, whenever the headset is active. So if you don't use OTT, be sure to set up your High Performance power plan settings as above. If you do use OTT and set it to pick any other power plan, the latest version will now detect other processes changing the power plan and will then change it back to what you have selected.

Oculus Tray Tool [OTT]

NOTE if you set your SS here and test before getting to the .ini tweaks below, quickly scroll down and look for the dot point "PixelsPerDisplayPixel=100" under the "rendererDX11.ini" section of this guide. If this setting is higher than 100, your SS will multiply and destroy performance!
Optional - if you don't like having the Oculus Service always running (it's needed for detecting movement/face proximity via the Rift and automatically powering on / starting Oculus Home, which I don't like as I always want to start via OTT), you can make the following change (make sure you're not running anything on Oculus at the time):
This means the service will not start with Windows, but it will start as soon as you open OTT and stop when you close it. No more Oculus Home opening whenever you move your Rift around, and also this makes the first time you run OTT after startup reliably set your chosen default SS correctly.

iRacing Options

NOTE change these before anything in the .ini files. If you change something here later, some of the related but specific changes to the .ini files may revert.
Drive
Options
NOTE in VR, the frame rate indicator in-game will flicker between 89 and 90 (for a 90hz HMD), but using OTT's Visual HUD to monitor performance I can confirm that this means it is at a solid 90.
Graphics
Replay options; same as above with the following changes:

.ini Tweaks

.ini files are found in your "My documents\iRacing" folder. I HIGHLY recommend to make a backup of each before you edit! In the case that the changes do not agree with your system you can easily revert, then if needed you can make the changes one by one and tweak from there.
app.ini

rendererDX11.ini
Graphics Options:
VR section:
(This is written for Oculus Rift. Reverse the AutoSelect and Enabled options if using an OpenVR headset)
Replay Graphics: match most of this section to any change you’ve made to the settings above, unless you want to set anything higher for Replay mode.

Camera tool tip for seating position

Do you find yourself constantly changing your "Driver Height" in the graphics adjustments black box depending on what car you are in? I did. Now, I set that to 0 and instead adjust and save the seating position to the car:
Now, the viewing position will be automatically correct whenever you jump back into this car.

Game Capture

If you want to record footage from within VR, you can use OBS (or any screen capture software) and capture the default iRacing mirror that appears on your desktop when running the sim in VR. However, the FOV of this is limited, cropped a little bit strangely, and slightly angled... We can do better!
NOTE if you do follow this and use Oculus Mirror, be careful not to resize or minimise the Oculus Mirror window at all after launching it - it needs to be open and at its set size (can be in the background, just not minimised) to work.
OculusMirror.exe is found in "Program Files\Oculus\Support\oculus-diagnostics". To have the mirror launch with the preferred settings you need to set some launch parameters:
NOTE OculusMirror only shows the output when the Rift is active and you are in an application (unless using "--IncludeSystemGui"); ie when it's being worn and the screens are on. Test by blocking the proximity sensor and make sure the mirror displays the image.

OBS
NOTE Since first writing this, I noticed after some iRacing updates that I had a bit more GPU headroom than CPU, so I’ve swapped my OBS encoding to the GPU and no longer need Process Lasso. Pick whichever your system has more headroom on, I’ll detail both options as we go:
*Video: * Canvas res: 1280x720 (if targeting higher, also adjust OculusMirror settings) * Output res: 1280x720 (unless targeting lower, also adjust OculusMirror settings) * Downscale filter: Bicubic (unsure if this is necessary when we are not scaling the image at all, but we will be rotating slightly so it may be used in that process) * FPS: 60

Bitsum Process Lasso [BPL]

Warning! There is a lot of power available in this application. I'll just be briefly outlining what I have found helpful here. I am new to this part, so I would absolutely advise reading the official documentation for yourself and proceeding with caution, not just following my steps. So, this won't be a step by step guide, just an overview of my process so far.
As noted above, I don’t use to limit apps to certain CPU cores anymore as I’m encoding with my GPU. There is still useful stuff in this application but it’s not as necessary if using GPU encoding. If using CPU encoding though, it is very powerful for performance gains:
Goal
iRacing only really uses 2 (or 3 now by my observation?) cores of your CPU. The goal here is to take any other processes that can spread out across all cores and cause stutter (usually by having a higher CPU priority) and restrain them to all other cores by manually setting their "CPU affinity" using BPL.
How I've gone about that so far

Optional tweaks to Oculus "Asynchronous Space Warp" [ASW]

NOTE I wrote this section when the “ASW” option in Oculus Tray Tool was not working correctly. It does seem to be working for me on the current version of OTT so this is no longer necessary, however I’ll leave this here for if it doesn’t work for you or if you don’t use OTT:
This disables ASW. This is personal preference! I find it better with it off: if I'm locked to 90 but maybe drop to 86ish at the very start of a race for example, turning this off will make it so that you just drop a few frames, instead of kicking ASW in. ASW keeps your head movement at 90fps, but it halves the actual Sim fps down to 45 immediately. It’s great for if you're struggling at lower fps, but I find that it gets in the way if you're always very close to 90fps.
Unfortunately you have to remember to do it each time, so it's up to you if it's worth it!
Try these all out when in sim to test how it all feels and check that the shortcuts are working. You just have to remember to click the taskbar while in game to un-focus the window for them to work.

Sound

iRacing has been updated to use the new xAudio2 sound engine; make sure to select this in-sim as your audio device, and ignore the rest of this section. If for some reason you need to continue to use the old DirectSound engine, I’ll leave the old info here:
I got all of my sound tweaks from boxthislap.org, so will link straight to the article here:
https://boxthislap.org/better-sound/
The main improvement I noticed once setting this up correctly is that the directional sound is no longer super black&white, on or off... With the sound set to stereo and "Rotate with VR headset movement", if you watch a replay in chase cam (try this with no other cars around) you'll notice that if you look 90degrees to your left, the engine sound of your car will completely disappear from your left ear which obviously isn't correct.
Turning Surround Sound on in iRacing without any other tweaks results in a terrible balance (in my opinion), the link above solved that completely after some tweaking, try it out!

Other tips

https://members.iracing.com/jforum/posts/list/2023748.page

Hey!

If you've made it all the way down here: Thanks for reading, I hope at least a part of it helps someone out there :)
submitted by AndrewTriesToRace to iRacing [link] [comments]

[FS/FT] Jarrett Culver green Optic 2/5, Keldon Johnson Auto Contenders Optic 5/15, and more!

The goods: Jarrett Culver Green Optic 2/5 Keldon Johnson Auto contenders Optic 5/15 Bradley Beal Pink Camo Certified 19/25 KAT Pink Optic 59/79 Chuma Okeke 2 color Mem Card Prizm Zion Donruss Base 2x Jarrett Culver Optic Base Kris Middleton Silver & Purple Wave Prizm
Pics: https://imgur.com/a/N6EyQyF
I’m selling/trading all these cards that I don’t really PC Trades I’m mainly looking for Coby White, Luka ( if you have a sophomore Contenders Auto please message me), Trae Young, open to offers for trades aswell!
submitted by titaniumG to basketballcards [link] [comments]

Huong dan cai dat Robot forex tu dong

Huong dan cai dat Robot forex tu dong
Để dễ nhận biết, bạn hãy lưu ý: Robot forex (hay còn gọi là EAExpert Advisor) là một file có định dạng đuôi “.ex4“. Để cài đặt Robot forex, bạn hãy làm theo các bước sau:
Bước 1: Khởi động phần mềm MT4 để chuẩn bị cài đặt Robot
Bạn khởi động phần mềm MT4. Sau đó nhấn vào mục File –> Open Data Folder:

Bước 2: Thêm Robot muốn cài đặt vào MT4

Trong mục Open Data Folder, bạn vào thư mục MQL4 rồi tìm đến mục Experts, rồi paste robot forex bạn đang muốn cài đặt vào thư mục này như hình dưới.
Bước 3: Kích hoạt lại MT4
Nhằm giúp phần mềm MT4 nhận diện Robot mới được paste vào, bạn phải đóng phần mềm MT4 đi sau đó mở lại. Sau khi khởi động lại MT4, trong mục Navigator —> Expert Advisors bạn sẽ thấy Robot của bạn đã có mặt ở đó.

Bước 4: Chọn cặp tiền tệ hay hàng hóa muốn giao dịch.

Sau khi chọn cặp tiền tệ muốn giao dịch, bạn click vào robot forex mà bạn muốn sử dụng để giao dịch. (Giả sử trong đó đã cài sẵn nhiều Robot khác nhau). Sau khi đúp vào EA nó sẽ hiện ra bảng thông số để cài đặt. Lưu ý, bạn phải check vào ô Allow live trading để cho phép robot giao dịch trực tiếp. Phần input là nơi bạn sẽ cài đặt các thông số cho Robot.
Sau khi nhấn OK để hoàn tất việc cài Robot (EA) cho cặp tiền đã chọn thì bạn sẽ thấy ở góc phải màn hình sẽ xuất hiện tên EA mà bạn đã cài.

Bước 5: Bật Robot

Để mở Robot (EA) bạn phải tìm đến nút Auto Trading và click chọn nó thì EA sẽ được bật lên để sẵn sàng giao dịch. Khi cần tắt EA thì bạn cũng chỉ cần click vào nút này để tắt.
Theo Phạm Khương
Nguồn: https://fx24.net
submitted by ForexFX24 to u/ForexFX24 [link] [comments]

A (Somewhat) Comprehensive Tips and Tricks Guide to RoTMG

Sooo... I've been playing this game for a while now (3 yrs on my main acc tomorrow!), and I realized there were a lot of things that would have made the game a lot more fun and enjoyable if I knew them when I started. Sorry for the ramble so far, but I've compiled a list of tips and tricks below. Feel free to add onto it in the comments below, and make sure to correct me if I'm wrong. Most of this stuff is pretty useful, so I recommend at least skimming this, even if you are an experienced player. In no particular order: -When in the guild hall, you can type "pots" to get 4 hp and 4 mp potions in a little box
-To reduce chest/boss lag, go to options (should be hotkey "o"), click experimental, and turn on "disable enemy damage text" [this helps SOOO much] and "disable particle master)" [you can adjust other settings, but these two made the most difference for me]
-In options, on the controls tab, you can set the "toggle performance stats." You can click that hotkey to see FPS (frames per second), MS (ping), MEM/MAX (I believe this has something to do with how many objects/items you've loaded) [I recommend restarting browsers/clients when this hits ~500, but it varies WILDLY per computer], and net jitter (overall fluctuation of latency [ping] over time) [Basically, I use this as a gauge for lag. If it goes over ~400, I know I'm spiking/rubberbanding soon so I get into a corner or nexus] {This has saved my chars on SEVERAL occasions}
-Hardware acceleration can be turned on/off in options (I'm not to sure about this one, but I keep mine off. I've heard it varies per device) [Either way, it changes some things like the drunk effect and the watelava/evil wateetc.]
-At tinkerer, when it says "Check back later," move little by little to the left, where the button will change to the correct "See quests." (No idea why it does this, DECA plz fix)
-When waiting for a full realm, hotkey bind your interact key (in options) and hold it down
-You can see when events end without timezones by clicking shop (upper left corner) in nexus, and checking the amount of days/hours left under the key bundle purchase of the event
-Use /event to see current events
-Use /who to see all players
-Use /c to see all classes
-Use /tell to send a message
-Use /p to pause (only works in nexus) [IMPORTANT NOTE: Use this to preserve timers on loot drop/clovers when waiting for dungeons in USEast] {Typing /p,/pause, or /unpause after pausing will unpause you}
-Use your pgup/pgdown (HP computer here, don't know about other computers) keys to scroll up and down chat
-Type “/tell mreyeball password” to get a password for realmeye, which a website used for a LOT of things related to RoTMG (forums, trading, guides, and more) [Check it out at realmeye.com]
-Type “/tell mreyeball stats” to see your roll (see below for “roll” terminology)
-Press the tab key to auto respond to last message
-Press g (outside of text box) to type in guild chat
-You can see your current fame situation per character (bonuses, potions drunk [to check for thirsty bonus, see below], oryx kills, etc.), by going to nexus and clicking the "i" in a diamond next to the fame symbol in the upper right of the screen
-Play on Firefox (Almost NO crashes, because it will choose to lag instead of crashing, unlike Google Chrome, which SUCKS for RoTMG.)
-When rushing a dungeon, press “enter,” type in “/teleport Username” (of an anchor, which is mentioned below), and click onto somewhere else on the game, so that if you need to tp to a safe place, you can smash enter twice
-Setting browser zoom (three dots/dashes in the upper right corner of browser window, below X) to 80% will allow you to half-screen RoTMG and do something else
-There IS a damage threshold for loot (personal opinion tbh, but most agree)
-Event keys are usually chained/spammed at USSouth (for now, as of 3/4/19)
-Trading server is at USWest2
-You can kill all of the grey static statues in Oryx’s castle to access Janus. If you are friendly player, I recommend breaking these even if you don’t plan on doing Janus
-You can kill all of the white coils in a Mad Lab to access the second boss -Realmeye IS a valid method of trading, as long as you know enough to not get scammed
-Skins are usually worth a LOT of feed (depends), so if it’s untradable, consider how much you will use it, how much you will flex it, and how much more you will benefit if you just FEED IT
-Max the first stat of any pet before merging to make a stronger one, or else your future pet will be unable to max all the way (second/third stats don’t matter, and according to some super smart guy who did a LOT of calculation https://www.realmeye.com/forum/t/a-mathematical-approach-to-pet-levelling/149, the fame cost will be the same
Now some ease-of-access/quality-of-life things.
-You can double click pots from chests/bags without worrying about drinking them.'
-You can drag items to where the hp/mp pots are and let go to automatically put them in the closest slot (Note: If you have a backpack, items will go there after your 8 slots are filled) [IMPORTANT: If your inventory is full, you WILL drink the potion!]
-Drop stat pots before drinking them to keep the "thirsty" fame bonus (It's a bit of work for free fame. It can be hard to do at first, but trust me, it's worth it. To get this, your "potions drunk," as mentioned above, should be 0) [NOTE: Some consumables will not remove this bonus. If an item has the label "Potion" before the soulbound tag, it counts as a potion. Remember that hp and mp hotkeys WILL NOT remove the bonus, so feel free to spam those. For every other potion, simply drop it on the ground and then drink it from there.]
-In the "Candyland Hunting Grounds," your eyes can get strained from all of the pink, so go to your computer settings and a) invert colors, or b) set colors for a type of color blindness (I prefer the protanopia filter) [This is legit advice, trust me]
-You can't move items around inside of the tinkerer or the pet yard, but you can still feed items from backpack
-You can try to find another quest by teleporting to different places on the map
-You can read chat to try and see what events Oryx is releasing
-If an item gets stuck while you are dragging it into your inventory, it means someone has picked it up faster (The only way [That I know of] is to restart, whether you are playing on browser or flash)
-Learn to use q/e (screen rotate keys). You've probably heard this many times, but it is SO WORTH IT to learn how to play with this (personal opinion, feel free to flame me in comments)
-/hack, /dupe, /admin, /op will NOT DO ANYTHING, so stop being afraid to type them LMAO people are just trolling you [or am I trolling you XDDD]
Trading (The trading server, for now, is USWest2)
-Type in all caps to get more attention
-Copy paste your text in the same message to make your text box bigger
-Type “@username” at the end of the message
-You can trade people in four ways: right click their textbox, right click their name in chat, click their names in the proximity box below inventory, type “/trade username”
-There is a trade request timer, which applies for ALL users, not just the person you recently tried to trade
-If you move an item right as the other person accepts a trade, there may be a trade error, in which case you can just trade again
-S> (selling), B> (buying)
-I saw an old reddit post on this (idk where it went), but people standing to the left tend to sell expensive items, people in the middle sell expensive/semi-expensive items, people on the right sell cheaper items, people on the bridge sell mass pots, people on the ice sell whatever, people at top left keys trade realmeye, people at top right keys are usually messaging each other
ex: S> DEF POT S> DEF POT S> DEF POT S> DEF POT S> DEF POT @Username
Tradition (random things people do)
-Type “f” when people die (from CoD, if I’m not mistaken)
-Type “last” to try and be the last message when going to Oryx’s castle
-Type some variation of: XD , -_- , .-. , owo (this actually means blowjob, but… i mean, people spam it all the time lmao), uwu, :D, :), D:, :(, ;(, and any other emoji to indicate emotion
-”Sarc” in a Tomb of the Ancients means a “Sarcophagus”
-”Troom” means treasure room, a type of room that will randomly spawn in (some) dungeons [Warning: These MAY just be troll calls, but occasionally, there will be DRAGGERS, who can kill you if you’re not careful. You have been warned.]
-1st/2nd/3rd refers to the bosses, in order at Shatters
-1st/First is bragging rights at being the first to rush Oryx’s Wine Cellar
-Black Tiles is not a racist slur, it means that a player is lagging so badly that they see black tiles instead of loaded ones (Usually at Wine Cellar, but I’ve seen it happen elsewhere) This is actually (kind of) helpful because you can prepare for possible lag/black tiles shortly.
-”Anchor” can be address to someone or from someone. If someone says “I will anchor,” this means that he/she will stay in a safe room for rushers to teleport to. (Note: This may be a codeword for “leeching” which is mentioned below)
-”Stacked shots” is when many shots of the same kind are in the same frame, leading to what looks like one bullet insta-killing a player (this is common in the Woodland Labyrinth and Tomb of the Ancients) [Note: You can {try} to see these by looking for the shadow underneath the shot, which will be darker] {Only if you have shadows on}
-”?/8” is asking for how many stats out of 8 you have maxed
-”Glands/Godlands/Gods” is a person calling out godlands when the realm has lost it
-”Leeching” is when a player allows another to wait in the spawn room while they rush, allowing that other player to become a parasite, or a “leech” (Counter leeching is when a player drags minions into the boss room, killing leechers when they try to tp)
-”Mule” refers to creating a dummy account for the free vault chest and inventory slots. It can also apply to a secondary account
-”Oof” is a term usually used to sarcastically (or unsarcastically) express sympathy for someone
-”Pop/Popping” refers to using a dungeon key, which can be bought for realm gold or collected from the monthly calendar
-”Rainbow” refers to a mix of the various lesser pots (every pot but life/mana)
-”Roll” refers to the slightly randomized stats that every character has. DON’T WORRY this won’t ever affect final maximum stats. For example, a character might have 5 more hp than average. This is checked using Realmeye commands, mentioned above. A good roll would be a greater than average life and mana. People tend to care much less about the other six.
-”Train” can mean a whole bunch of things, but most of the time it has to do with a mass of players moving in a large group to instantly defeat things (AKA a “train” rolling over something without stopping) Some examples are: fame train, gland train, event train, etc.
-”2nd” in a Mad Lab refers to killing all of the white coils, allowing players access to the second boss, the Horrific Creation (may also just be referred to as “troom”)
-”WC” refers to Oryx 2, the Wine Cellar, and can indicate 2 things: a) The player wants to go to O2 instead of Janus b)The player has a Wine Cellar Incantation, and is willing to use it (he/she may also just type “inc”
-”Inc” is a wine cellar incantation, which is need to access Oryx 2 after Oryx 1
-Almost every item has a slang term, derived from either its name, appearance or use, so I won’t list them all (ex: mnova spell - the tier 5 “magic nova” wizard spell, zseal - the tier 5 “seal of the holy warrior” paladin seal, which has a design shaped like a “z” on it, and jugg - the “helm of the juggernaut”)
-These refer to the various classes, you should be able to figure them out yourselves: Arch, Wiz, Warr, Pally/Pala, Ass/Sin(because “ass” is offensive and is blocked by spam filter), Necro, Hunt, Mys, Trix/Trick, Sorc, Nin, Sam
-Basically every dungeon has a slang term, but again I will just let you infer them (I think I got most of them): Abby/Aby, Mwoods, Mlab, Wlab, Tomb, UDL, PCave, TCave, Sprite, Pit, WC, Reef, Encore, Davy, Cem, LH, Maze, Cland, Manor, Pup, Sew, Para, LoD, Cdepths, MT, OT, Ice, Shats/Shatts, Shaits, Thicket, BOTN, Bella, MGM/Mayhem (props to realmeye for some of this)
The “Player Experiences”
-”PPE” refers to the “Pro Player Experience/Pet Player Experience,” when a player creates a new character and doesn’t accept trades or free items. They will use only their pet, and play that character with only the items they get on it. Some will decide not to use keys/popped dungeons, but this is preference
-”NPE” refers to the “New Player Experience/No-Pet Player Experience.” A player can do this two ways - create a new account and play on that, or create a new character on their main account without equipping their pet. They cannot accept trades as well
-”TPE” is the “Tiered Progression Experience/Tiered Player Experience,” where a person can only pick up items in their progression of tier. (ie. a TPE wizard can only pick up a t2 staff after finding a t1 staff) Higher tier items are (usually) left behind, and UT items are usually universally equippable. This was created with the intention to play RoTMG to the fullest, while embracing the full range of its items.
-There are many more unmentioned here, that are too minouncommon, such as the KPE (Key-Only PPE)
Mystic Behavior (Also tips for Lost Halls) [This is only for more ADVANCED PLAYERS that run the LOST HALLS dungeon]
-Stop stasising everything - if you’re unsure, DON’T stasis, because a majority of the time, stasising is unnecessary
-Only curse if you are sure you can do it accurately and well. If you accidentally stasis something, type “mb”/”my bad”/”sorry” in the chat so that people know it was you and not a troll
Lost Halls (Listen to whatever your RL tells you, but this is just a rule of thumb)
-Don’t stasis angry bois unless told to, because they can insta-pop when unstasised
-Don’t stasis slime minions/bats/rats: they are easier to just kill
-Don’t stasis crusades after the commander is dead
-Time stasises properly if doing a skip run (ONLY stasis armorbearers when the RL says “Go” or “Now” because stasising beforehand means they can pop people mid rush)
-If clearing, generally stasis the spawner’s respawns RIGHT AFTER they spawn
-Stasising the crusade while commander is alive is your call and depends on the situation (people trapped in a corner, other mobs, spooky boi, general level of panic, etc), just make sure to apologize if you shouldn’t have
-Spam that space bar at MBC, because nothing can be stasised and curse helps kill keys/MBC
-At void, you should stasis smaller minions during the first circle phase, because you want to focus damage on entity
-After that, watch out and only stasis big bois when told to
-I recommend not trying to curse at all during small minions phases because there is too much of a chance that you will get something stasised on accident
-Keep the void entity stasised for max damage by using orb as far from the platforms as you can
-In cult runs, make sure to stasis the troom flames
-In cult runs, don’t stasis the minions on the way to boss unless told to
Congratulations to anyone who made it this far. This was a LOT longer than I thought it would be lol. (Almost 3k words!) I haven’t included most Lost Halls (LH) information, but I may do so in a future post. I’ve also included a mystic guide for Lost Halls, a personal pet peeve of mine. Sorry again if I’ve repeated anything or if I said something wrong. Feel free to correct me below!
Reminder: I play on browser (it actually works better on my trash laptop for some reason lmao), so some things may be different.
Note: Tysm Niegil for helping me get this monster posted.
EDIT: Formatting/Helpful Input from comments
submitted by DaDuj to RotMG [link] [comments]

Part 2 of most common words

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keno gtk earning mailman sanyo nested biodiversity excitement somalia movers verbal blink presently seas carlo workflow mysterious novelty bryant tiles voyuer librarian subsidiaries switched stockholm tamil garmin ru pose fuzzy indonesian grams therapist richards mrna budgets toolkit promising relaxation goat render carmen ira sen thereafter hardwood erotica temporal sail forge commissioners dense dts brave forwarding qt awful nightmare airplane reductions southampton istanbul impose organisms sega telescope viewers asbestos portsmouth cdna meyer enters pod savage advancement wu harassment willow resumes bolt gage throwing existed generators lu wagon barbie dat favour soa knock urge smtp generates potatoes thorough replication inexpensive kurt receptors peers roland optimum neon interventions quilt huntington creature ours mounts syracuse internship lone refresh aluminium snowboard beastality webcast michel evanescence subtle coordinated notre shipments maldives stripes firmware antarctica cope shepherd lm canberra cradle chancellor mambo lime kirk flour controversy legendary bool sympathy choir avoiding beautifully blond expects cho jumping fabrics antibodies polymer hygiene wit poultry virtue burst examinations surgeons bouquet immunology promotes mandate wiley departmental bbs spas ind corpus johnston terminology gentleman fibre reproduce convicted shades jets indices roommates adware qui intl threatening spokesman zoloft activists frankfurt prisoner daisy halifax encourages ultram cursor assembled earliest donated stuffed restructuring insects terminals crude morrison maiden simulations cz sufficiently examines viking myrtle bored cleanup yarn knit conditional mug crossword bother budapest conceptual knitting attacked hl bhutan liechtenstein mating compute redhead arrives translator automobiles tractor allah continent ob unwrap fares longitude resist challenged telecharger hoped pike safer insertion instrumentation ids hugo wagner constraint groundwater touched strengthening cologne gzip wishing ranger smallest insulation newman marsh ricky ctrl scared theta infringement bent laos subjective monsters asylum lightbox robbie stake cocktail outlets swaziland varieties arbor mediawiki configurations poison
submitted by Hgkkhk to OneWordBan [link] [comments]

GAME THREAD: Denver Nuggets (33-28) @ Memphis Grizzlies (18-42) | Mar 2, 2018

Time Media Location Chat
8:00PM EST TV: Altitude 2, SportsSouth FedEx Forum - Memphis, TN reddit-stream
7:00PM CST Streaming: N/A Team Subreddits
6:00PM MST Preview: Denver Stiffs, Grizzly Bear Blues /DenverNuggets
6:00PM PST Box Score /MemphisGrizzlies

Starting Lineups

Grizzlies Nuggets
PG Andrew Harrison PG Jamal Murray
SG Ben McLemore SG Gary Harris
SF Dillon Brooks SF Will Barton
PF JaMychal Green PF Wilson Chandler
C Marc Gasol C Nikola Jokic

Injury/Inactive Report

Grizzlies Nuggets
Mike Conley (O) heel
Chandler Parsons (O) illness
Andrew Harrison (Q) wrist
Wayne Selden Jr (Q) knee
JaMychal Green (Q) illness Deyonta Davis (O) ankle | Tyreke Evans (O) ribs

Lines

Nuggets : -8
Grizzlies : +8
Total: 214

Series Notes

  • The Nuggets have played well in Memphis in recent years, having won 10 of the last 24 meetings with the Grizzlies in Memphis since 2004-05
  • Denver has won 19 of the last 35 games overall against Memphis
  • The Grizzlies have won the season series in three of the last four seasons and four of the last six … Denver has won the series seven times in the last 13 years.

Connections

  • Nuggets F Darrell Arthur was traded to the Memphis Grizzlies in a draft night trade during the 2008 NBA Draft
submitted by IdRatherBeLurking to denvernuggets [link] [comments]

GAME THREAD: Memphis Grizzlies (13-27) @ Denver Nuggets (21-20) | Jan

Time Media Location Chat
9:00PM EST TV: Altitude , SportsSouth Pepsi Center - Denver, CO reddit-stream
8:00PM CST Streaming: N/A Team Subreddits
7:00PM MST Preview: Denver Stiffs, Grizzly Bear Blues /DenverNuggets
6:00PM PST Box Score /MemphisGrizzlies

Starting Lineups

Grizzlies Nuggets
PG Tyreke Evans PG Jamal Murray
SG Andrew Harrison SG Torrey Craig (?)
SF Dillon Brooks SF Wilson Chandler
PF JaMychal Green PF Mason Plumlee
C Marc Gasol C Nikola Jokic

Injury/Inactive Report

Grizzlies Nuggets
Mike Conley (O) achilles Paul Millsap (O) wrist
Chandler Parsons (O) knee Gary Harris (O) personal

Lines

Nuggets : -6.5
Grizzlies : +6.5
Total: 203.5

Series Notes

  • The Nuggets have won 28 of the last 35 home games against Memphis since the 1998-99 season (including 12 of the last 18)
  • The Grizzlies have won the season series in three of the last four seasons and four of the last six … Denver has won the series seven times in the last 13 years.

Connections

  • Nuggets F Darrell Arthur was traded to the Memphis Grizzlies in a draft night trade during the 2008 NBA Draft
submitted by IdRatherBeLurking to denvernuggets [link] [comments]

GAME THREAD: Memphis Grizzlies (7-10) @ Denver Nuggets (10-8) | Nov 24, 2017

Time Media Location Chat
9:00PM EST TV: Altitude , SportsSouth Pepsi Center - Denver, CO reddit-stream
8:00PM CST Streaming: N/A Team Subreddits
7:00PM MST Preview: Denver Stiffs, Grizzly Bear Blues /DenverNuggets
6:00PM PST Box Score /MemphisGrizzlies

Starting Lineups

Grizzlies Nuggets
PG Mario Chalmers PG Jamal Murray
SG Dillon Brooks SGGary Harris
SF Chandler Parsons SF Will Barton
PF JaMychal Green PF Wilson Chandler
C Marc Gasol C Nikola Jokic

Injury/Inactive Report

Grizzlies Nuggets
Ivan Rabb (O) concussion Paul Millsap (O) wrist
Wayne Selden Jr (O) quad Nikola Jokic (P) ankle
Mike Conley (O) achilles Wilson Chandler (P) back
Brandan Wright (O) groin

Lines

Nuggets : -6.5
Grizzlies : +6.5
Total: 210.5

Series Notes

  • The Nuggets have won 27 of the last 34 home games against Memphis since the 1998-99 season (including 11 of the last 17)
  • The Grizzlies have won the season series in three of the last four seasons and four of the last six … Denver has won the series seven times in the last 13 years.

Connections

  • Nuggets F Darrell Arthur was traded to the Memphis Grizzlies in a draft night trade during the 2008 NBA Draft
submitted by IdRatherBeLurking to denvernuggets [link] [comments]

Help getting started staking AuraDao, "Your staker is out of sync with the blockchain"

So, I followed the instructions at the github

https://github.com/AuroraDAO/aurad

And as they suggested, installed everything as admin, not root. In fact, trying to go to root afterwards, it looks like EVERYTHING would need to be installed via root, as even the "nvm" command was not recognized.
I'm a little rusty with linux, can someone tell me the big difference between root and admin? I'm not quite getting it. If I use sudo to install all the prerequisites (docker, nvm, etc) they're installed for admin, correct? Then if I use "su -i" to log in to root, it cannot use any of those dependencies? If I install them via root, could admin use them?

Anyway, everything seems to work all the way up until I check it.
Installed all prereqs, installed aurad, went through everything to "updating trade history" then "writing IDEX trades" which took over a day for me, watched it get up past 70-80%, assumed later it was done?

However, using aura status, get response:Cold Wallet: xxxxxxxxxxxxxxxxxxxxxxxxx
Staked AURA: 10060.83 AURA
Total Staked AURA: 89637407.23 AURA
Staking: offline [Wed May 01 2019 00:59:42 GMT-0500 (Central Daylight Time)]
Status: Your staker is out of sync with the blockchain
Current period: Mon Apr 29 2019 12:00:00 GMT+0000 to Sun May 12 2019 11:59:59 GMT+0000

I cannot figure out the source of this. Is it still syncing somewhere I can't see? Is it literally my time settings?
Inputting "aura stop" and "aura start" again gets check marks next to all 4, after just about 5 seconds only:
AuraD v0.1.4
✔ Starting AuraD
✔ Updating IDEX Trade History
✔ Writing IDEX Trades
✔ Serving IDEX Requests

But aura status still gets the same offline error.
Edit: Running "aura logs" gets this :

Docker version 18.09.5
Compose version 1.23.2

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__/\\\\\\\\\\\\\____/\\\\____________/\\\\____/\\\\\\\\\_____
_\/\\\/////////\\\_\/\\\\\\________/\\\\\\__/\\\///////\\\___
_\/\\\_______\/\\\_\/\\\//\\\____/\\\//\\\_\///______\//\\\__
_\/\\\\\\\\\\\\\/__\/\\\\///\\\/\\\/_\/\\\___________/\\\/___
_\/\\\/////////____\/\\\__\///\\\/___\/\\\________/\\\//_____
_\/\\\_____________\/\\\____\///_____\/\\\_____/\\\//________
_\/\\\_____________\/\\\_____________\/\\\___/\\\/___________
_\/\\\_____________\/\\\_____________\/\\\__/\\\\\\\\\\\\\\\_
_\///______________\///______________\///__\///////////////__


Runtime Edition

PM2 is a Production Process Manager for Node.js applications
with a built-in Load Balancer.

Start and Daemonize any application:
$ pm2 start app.js

Load Balance 4 instances of api.js:
$ pm2 start api.js -i 4

Monitor in production:
$ pm2 monitor

Make pm2 auto-boot at server restart:
$ pm2 startup

To go further checkout:
http://pm2.io/


-------------

pm2 launched in no-daemon mode (you can add DEBUG="*" env variable to get more messages)
2019-05-01T05:51:37: PM2 log: Launching in no daemon mode
2019-05-01T05:51:37: PM2 log: [PM2][WARN] Applications worker not running, starting...
2019-05-01T05:51:37: PM2 log: [Watch] Start watching worker
2019-05-01T05:51:37: PM2 log: App [worker:0] starting in -fork mode-
2019-05-01T05:51:37: PM2 log: App [worker:0] online
2019-05-01T05:51:37: PM2 log: [PM2] App [worker] launched (1 instances)
2019-05-01T05:51:37: PM2 log: ┌──────────┬────┬─────────┬──────┬─────┬────────┬─────────┬────────┬─────┬───────────┬──────┬──────────┐
│ App name │ id │ version │ mode │ pid │ status │ restart │ uptime │ cpu │ mem │ user │ watching │
├──────────┼────┼─────────┼──────┼─────┼────────┼─────────┼────────┼─────┼───────────┼──────┼──────────┤
│ worker │ 0 │ 0.1.4 │ fork │ 16 │ online │ 0 │ 0s │ 0% │ 30.7 MB │ root │ enabled │
└──────────┴────┴─────────┴──────┴─────┴────────┴─────────┴────────┴─────┴───────────┴──────┴──────────┘
2019-05-01T05:51:37: PM2 log: Use `pm2 show ` to get more details about an app
2019-05-01T05:51:37: PM2 log: [--no-daemon] Continue to stream logs
2019-05-01T05:51:37: PM2 log: [--no-daemon] Exit on target PM2 exit pid=1
05:51:38 0|worker | Wed, 01 May 2019 05:51:38 GMT sequelize deprecated String based operators are now deprecated. Please use Symbol based operators for better security, read more at http://docs.sequelizejs.com/manual/tutorial/querying.html#operators at node_modules/sequelize/lib/sequelize.js:242:13
05:51:38 0|worker | (node:16) ExperimentalWarning: The fs.promises API is experimental
05:51:39 0|worker | Sequelize CLI [Node: 10.15.3, CLI: 5.4.0, ORM: 4.41.2]
05:51:39 0|worker | Loaded configuration file "lib/sequelize_config.js".
05:51:39 0|worker | Using environment "development".
05:51:39 0|worker | Wed, 01 May 2019 05:51:39 GMT sequelize deprecated String based operators are now deprecated. Please use Symbol based operators for better security, read more at http://docs.sequelizejs.com/manual/tutorial/querying.html#operators at node_modules/sequelize/lib/sequelize.js:242:13
05:51:39 0|worker | No migrations were executed, database schema was already up to date.
05:51:39 0|worker | API listening on port 8443
05:51:42 0|worker | Warped to block 7664000
05:51:42 0|worker | Processing blocks 7664000 to 7664009
05:51:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:51:47 0|worker | Error fetching blocks, retry in 5 seconds
05:51:52 0|worker | Processing blocks 7664000 to 7664009
05:51:58 0|worker | Error processing transactions, retry in 5 seconds
05:52:03 0|worker | Processing blocks 7664000 to 7664009
05:52:09 0|worker | Processing blocks 7664010 to 7664019
05:52:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:52:18 0|worker | Error processing transactions, retry in 5 seconds
05:52:23 0|worker | Processing blocks 7664010 to 7664019
05:52:31 0|worker | Processing blocks 7664020 to 7664029
05:52:41 0|worker | Error processing transactions, retry in 5 seconds
05:52:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:52:46 0|worker | Processing blocks 7664020 to 7664029
05:52:52 0|worker | Error processing transactions, retry in 5 seconds
05:52:57 0|worker | Processing blocks 7664020 to 7664029
05:53:06 0|worker | Processing blocks 7664030 to 7664039
05:53:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:53:13 0|worker | Processing blocks 7664040 to 7664049
05:53:19 0|worker | Error processing transactions, retry in 5 seconds
05:53:24 0|worker | Processing blocks 7664040 to 7664049
05:53:29 0|worker | Error processing transactions, retry in 5 seconds
05:53:34 0|worker | Processing blocks 7664040 to 7664049
05:53:40 0|worker | Error processing transactions, retry in 5 seconds
05:53:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:53:45 0|worker | Processing blocks 7664040 to 7664049
05:53:52 0|worker | Processing blocks 7664050 to 7664059
05:54:01 0|worker | Error processing transactions, retry in 5 seconds
05:54:06 0|worker | Processing blocks 7664050 to 7664059
05:54:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:54:12 0|worker | Error processing transactions, retry in 5 seconds
05:54:17 0|worker | Processing blocks 7664050 to 7664059
05:54:23 0|worker | Processing blocks 7664060 to 7664069
05:54:30 0|worker | Processing blocks 7664070 to 7664079
05:54:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:54:43 0|worker | Error processing transactions, retry in 5 seconds
05:54:48 0|worker | Processing blocks 7664070 to 7664079
05:54:54 0|worker | Error processing transactions, retry in 5 seconds
05:54:59 0|worker | Processing blocks 7664070 to 7664079
05:55:11 0|worker | Error processing transactions, retry in 5 seconds
05:55:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:55:16 0|worker | Processing blocks 7664070 to 7664079
05:55:22 0|worker | Processing blocks 7664080 to 7664089
05:55:28 0|worker | Processing blocks 7664090 to 7664099
05:55:34 0|worker | Processing blocks 7664100 to 7664109
05:55:40 0|worker | Processing blocks 7664110 to 7664119
05:55:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:55:45 0|worker | Processing blocks 7664120 to 7664129
05:55:51 0|worker | Error processing transactions, retry in 5 seconds
05:55:56 0|worker | Processing blocks 7664120 to 7664129
05:56:07 0|worker | Processing blocks 7664130 to 7664139
05:56:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:56:15 0|worker | Processing blocks 7664140 to 7664149
05:56:23 0|worker | Processing blocks 7664150 to 7664159
05:56:28 0|worker | Error fetching blocks, retry in 5 seconds
05:56:33 0|worker | Processing blocks 7664150 to 7664159
05:56:39 0|worker | Processing blocks 7664160 to 7664169
05:56:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:56:44 0|worker | Error fetching blocks, retry in 5 seconds
05:56:49 0|worker | Processing blocks 7664160 to 7664169
05:56:51 0|worker | Processing blocks 7664170 to 7664179
05:56:52 0|worker | Processing blocks 7664180 to 7664189
05:56:56 0|worker | Processing blocks 7664190 to 7664199
05:57:02 0|worker | Error processing transactions, retry in 5 seconds
05:57:07 0|worker | Processing blocks 7664190 to 7664199
05:57:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:57:16 0|worker | Error processing transactions, retry in 5 seconds
05:57:21 0|worker | Processing blocks 7664190 to 7664199
05:57:32 0|worker | Error processing transactions, retry in 5 seconds
05:57:37 0|worker | Processing blocks 7664190 to 7664199
05:57:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:57:47 0|worker | Processing blocks 7664200 to 7664209
05:57:57 0|worker | Processing blocks 7664210 to 7664219
05:58:02 0|worker | Processing blocks 7664220 to 7664229
05:58:07 0|worker | Processing blocks 7664230 to 7664239
05:58:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:58:13 0|worker | Processing blocks 7664240 to 7664249
05:58:16 0|worker | Processing blocks 7664250 to 7664259
05:58:27 0|worker | Processing blocks 7664260 to 7664269
05:58:30 0|worker | Processing blocks 7664270 to 7664279
05:58:37 0|worker | Processing blocks 7664280 to 7664289
05:58:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:58:44 0|worker | Processing blocks 7664290 to 7664299
05:58:55 0|worker | Processing blocks 7664300 to 7664309
05:59:02 0|worker | Processing blocks 7664310 to 7664319
05:59:09 0|worker | Processing blocks 7664320 to 7664329
05:59:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:59:22 0|worker | Processing blocks 7664330 to 7664339
05:59:27 0|worker | Processing blocks 7664340 to 7664349
05:59:34 0|worker | Processing blocks 7664350 to 7664359
05:59:37 0|worker | Processing blocks 7664360 to 7664369
05:59:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
05:59:44 0|worker | Processing blocks 7664370 to 7664379
05:59:48 0|worker | Processing blocks 7664380 to 7664389
05:59:55 0|worker | Processing blocks 7664390 to 7664399
06:00:00 0|worker | Processing blocks 7664400 to 7664409
06:00:12 0|worker | Processing blocks 7664410 to 7664419
06:00:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
06:00:16 0|worker | Processing blocks 7664420 to 7664429
06:00:21 0|worker | Processing blocks 7664430 to 7664439
06:00:24 0|worker | Processing blocks 7664440 to 7664449
06:00:31 0|worker | Processing blocks 7664450 to 7664459
06:00:36 0|worker | Processing blocks 7664460 to 7664469
06:00:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
06:00:43 0|worker | Processing blocks 7664470 to 7664479
06:00:49 0|worker | Processing blocks 7664480 to 7664489
06:00:58 0|worker | Processing blocks 7664490 to 7664499
06:01:03 0|worker | Processing blocks 7664500 to 7664509
06:01:08 0|worker | Error fetching blocks, retry in 5 seconds
06:01:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
06:01:13 0|worker | Processing blocks 7664500 to 7664509
06:01:28 0|worker | Error processing transactions, retry in 5 seconds
06:01:33 0|worker | Processing blocks 7664500 to 7664509
06:01:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
06:01:43 0|worker | Processing blocks 7664510 to 7664519
06:01:53 0|worker | Processing blocks 7664520 to 7664529
06:02:00 0|worker | Processing blocks 7664530 to 7664539
06:02:05 0|worker | Processing blocks 7664540 to 7664549
06:02:11 0|worker | Processing blocks 7664550 to 7664559
06:02:12 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
06:02:17 0|worker | Error processing transactions, retry in 5 seconds
06:02:22 0|worker | Processing blocks 7664550 to 7664559
06:02:28 0|worker | Processing blocks 7664560 to 7664569
06:02:39 0|worker | Error processing transactions, retry in 5 seconds
06:02:42 0|worker | STAKING OFFLINE: Your staker is out of sync with the blockchain
06:02:44 0|worker | Processing blocks 7664560 to 7664569
06:02:50 0|worker | Processing blocks 7664570 to 7664579
06:02:55 0|worker | Processing blocks 7664580 to 7664589
06:02:59 0|worker | Processing blocks 7664590 to 7664599


Does this mean it's just doing initial sync still? Or is it having another error?
submitted by FuckThyPolice to auroradao [link] [comments]

[OC] [Complacency] Chapter 5: Why didn't I think of that?

First Chapter: https://www.reddit.com/HFY/comments/6o09vy/oc_complacency_in_a_rut/
Previous | Next
“Next floor up is crew quarters. My room is the first door, it takes a crew badge to unlock that button in the elevator. Since quarters are private, I won’t be able to show you around, but they are generally identical in layout to the passenger rooms below. Everyone adds their own personal touches. Bathroom fixtures, lighting, furniture, and decorations vary by species and taste, but it’s the same single room with personal shower and attached bathroom as every unit starts off.” The ideal full complement would be 250 crew. Originally the cryopods allowed for around 15,000 bodies in cold sleep tubes packed into racks, but as of right now we have about 1,400 passenger rooms left. We could easily expand that to a lot more like we did during the passenger liner years, but that cuts into cargo space and makes for more maintenance than the 6 crew we have left could ever hope to maintain. Speaking of which. the current crew consists of 6 including myself, enough to run the ship barely, and we keep a single level of passenger rooms ready just in case, but the rest are left in standard configuration, empty, unpowered, with the ventilation shut down. It’s all ready to be aired out and set to species specifies out of ship stores and fabbers if we have call, but we haven’t had more than a dozen passengers at once in years. Most people prefer direct flights on passenger shuttles for business, or fancy accommodations on liners with entertainment and casino facilities for vacationing. Were a kind of fuzzy in the middle option, once in a while we pick up someone looking for a cheap way to get to the next port for a change of scenery, occasionally we have to accommodate security minders for sensitive cargo, once in a while we take on a group of musicians or performers that go port to port. But those are rare cases. Oh, there was one time we volunteered to move a few hundred refugees off world when the disaster happened on that Whardel research colony near the core. The artificial wormhole accident. Cracked the planetary crust, it was earthquakes and ash storms nonstop, we happened to be within a single jump dropping supplies to a research station when it happened. We heard the general distress beacon and responded immediately. We managed to save just about everyone left after their own ships had lifted, they were all over capacity and none of them would have made it back in time for the rest, the time to recharge and spool a return jump would have been nearly a full day, and I doubt they had more than a few hours before their buildings toppled.” “I heard about that, I didn’t know anyone besides their own ships had been involved in the evacuation.” “Tsch, typical. Not even a mention in the footnotes. That’s corp controlled news feeds for you. But the Whardel government was gracious. Even if they did search the ship for ‘possible research materials that might have accidentally been left onboard’ by the evacuated people. They did hand us a decent reward though. A stack of credits, and a favorable attitude from any official government shipments we take on. We still get first right of refusal on any mass transportation they outsource from their homeworld. In fact we were the ones who moved their last colony setup near the rim. Did the whole manufacturing base and prefabs in one haul. That was lucrative.” They moved back to the main corridor and Hirami waved for him to follow to a large opening a bit further on. “And here's the mess. The partition can be drawn back, the full space has room to seat about 500, and there is a matching setup across the corridor, but it feels kind of eerie to eat in such a huge space, so we had these retractable partition walls put up. We have room for about 20 various being, and a set of seating and tables appropriate to just about every species laying around right now. The ship was retrofitted after first contact as you know, and we make occasional upgrades, but this might interest you. These fabbers are the same models we got when they put our first black hole reactor, FTL drive, and grav plating systems in." "Mind if I have a look?" "Go ahead, but if you break it, you gotta fix it."
Karl smiled and stepped over to the maintenance access door leading to the narrow space behind the fabber bank. After 5 minutes the captain started to wonder what was up.
"Hey, everything alright in there?" "Yeah, shit, sorry. It's just...... If I'm seeing this right, these memory units aren't like any I've seen before on a food synth. Hell, they look a lot like the chip based memory and crystal storage media in my dad's old laptop." "Well yeah, actually, they are. That's all pre contact hardware designs. The ship's systems were updated, and some stuff was replaced, but the majority was left in place as more than adequate, and they simply made adapter interfaces for the hardware so the ship’s computers could talk to them. Our engineers and techs from the company wrote drivers for us. It was probably really damn complex, but that's how it was explained to me. Most of the alien tech was made to be as generic and adaptable as possible to allow a basic unit to fit into a ship no matter which species made it, so at the time, the process of providing the core command access, and designing idiot proof adapters was old hat. The tech might be super advanced, compared to what the Shore was built with, but when the thing only requires on/off and a numeric code to spit out a pre-programmed recipe or pattern, making an in between to talk with our computer wasn't beyond the capabilities of even our onboard maintenance crew, let alone the big think tanks back on Terra." "Shit, wow, but don't you know what that means?" "That our fabbers are a bit outdated? Yeah, so the hardware is kinda oversized and clunky, but it makes replacing parts a bit easier...." "No, no shit, if anything that's a benefit over the newer models, it gets the job done exactly the same, no what I'm getting at is that your memory system isn't standard. How can you get new recipes and patterns?" "OH, that, yeah we catch flak for that a LOT whenever we try to grab something new. We can't pull from Galnet directly for it, but that was part of our original contract. Our writ predates the whole DRM thing, what we buy belongs to us, and when we first got this system my great great grandfather was wise enough to see where negotiating for the terms of our pattern acquisition was smarter than taking the generic contract. You can't get away with that anymore, but according to our contract what we buy is ours, and any new patterns that come out have to be provided in a compatible format to us. That means unencrypted. Our computer can store a lot of info, but the processing power it takes to decrypt the patterns as they are today is WAY beyond what the subsystem management computer can chug through in a reasonable amount of time. The main core could handle it, or the engineering system, but they didn’t want to tie up the computer controlling the reactor, or the system keeping us on course through subspace, to be tied up with a massive spike in runtime being dedicated to telling the fabber it’s ok to give someone a fucking hot-pocket when they get the munchies at 2 in the morning. True it means any time we buy a new pattern we have to go park on a factory world for a day while the ship gets a once over from paranoid security teams from the galactic trade authority, and our writ gets analyzed by a room full of lawyers, but in the end they send someone in with a fabbed up old school computer surrounded by a small army loaded for war, transfer the file, quadruple check that I have re-locked the main computer with my full biometric scan, and then glare at us really hard until we jump out of the system." "Shit, so what happens if you lose a drive?" "Oh, no problem, we have a monthly backup of the whole core made during each maintenance cycle, we keep hard copies of everything going back at least a year. The most recent is usually still in my desk by the time the next one happens, the older ones go in the vault. I pull the oldest one out when I drop a new one in and throw it in the recycle on my cabin's fabber." "So how far back does it go? How big is the library?" "Mmmmmm, well as to the age, we have never actually lost the backups. Sure we had some major system failures that wiped the current, but we never lost more than 39 days ship time in records. As to the size? Wow, uhhhh, I don't know. We have patterns for a LOT. I mean, we did a stint now and then as a long range passenger liner. So we have fairly extensive food patterns and personal needs items, toiletries, analog games, sports, exercise equipment, and basic comfort designs for all the known species, some of it is a bit out of date, but it’s all good stuff. There was that decade or so where grandpa got it in his head that we could be a mobile space maintenance garage, so we have basic part patterns for just about anything standard as far as small ships go, plus the patterns to fab about 90% of this ship, though we lack the space or a big enough unit for producing the really big structural members. There was a good solid year when our FTL engines overloaded and fused into the structure around them in the engine room, that was NASTY, we almost lost the ship, it took forever to get a spot in one of the big drydocks, so while we were parked dad had the idea to buy out a small manufacturing plant that produced ground vehicles and one seat pleasure craft. He had their fabbers brought up from the planet, installed in the main cargo hold, and we rented the land and original building to some art studio looking for a bigger space. We started pumping out shuttles and cars and so on, and because we were producing them right next to the dock we didn't have to pay to haul them up out of a gravity well, so we did pretty good on profit for that. In fact I had a great idea, this was when I was about 13, so honestly the design work and actual implementation was done by the crew, but it was my concept, we made a strap on landing craft from standard components, one of those small cargo pod flying brick designs. It could seat about 20 people, and hold a decent amount of luggage. We actually have a few in the side bays that we used as landers when we were a passenger liner last time. Anyway, the idea was to use that space for a flatbed loader truck, knock a hole from the passenger cabin through to the cargo area and exit ramp. Seal the cockpit with a little airlock, no it just seats 2, the pilot and one passenger, but you have a delivery truck with the cargo on it ready to roll, you load it with the goods, drive it in and clamp it in the shuttle, land, then just drive out of the port and make the delivery without having to pay for local shipping! We made a mint off that one. And since we still own the patent we constantly get residuals every time a bigger cargo ship needs to make a drop on a world that lacks the facilities to allow them to land." Through this entire speech Karl had been silent, he sat heavily on a bench seat and let out a long low whistle. "Come on, it's not that crazy of an idea." "No, no it's not that, it's just.... It's elegant and simple. It's sensible. It's useful. That's an impressive and profitable idea from a teenager, but that's not what floored me. Your library, it's basically permanent, and your telling me you have been building an eclectic and frankly staggering collection for three hundred years. That is insane, you probably have more patterns for food than every restaurant I've ever been in combined, you could probably manufacture just about anything short of quantum systems and mem cores that was smaller than a freakin shuttle. You could do almost anything...... So why the hell are you doing trading and delivery off the main routes in a backwater like this? Heck, the only reason you could even land here is because the port was built to service mining rigs." "Well, that all comes back to what I mentioned before. I wasn't joking about the mega corps wanting our blood. Frankly if we tried to set up shop in any one place, we would have a direct competitor backed by a corp undercutting us to the point of losing on sales within a day. The only businesses we can compete with are ones that move, and even then, only ones that are either government sanctioned and regulated, or involve inherent competitive requirements between rival factions. Trade is trade wherever you go, deliveries are an industry that has prices determined by cold hard mathmatics and can only be adjusted by the need for tighter schedules. We do what we can when we can and where we can, but our options are narrow. That trick with turning the main cargo bay into a factory? That worked once, and only once. If we pulled something like that again, we would have a factory making identical stuff parked nose to nose with us and giving it's goods away at a loss until we folded. In fact that basically happened near the end. A much more aesthetically pleasing lander that was lighter and designed specifically around the idea I made, just different enough not to violate my patent, went into production and started selling at the station we had been parked at that year. The opening sale priced it at half my design's, though once we finished the engine replacement and shut down our direct manufacturing and turned the designs over to be licenced out on galnet, their price went up to a reasonable rate. And that wasn't the only nasty experience that year. There were about a dozen minor parts with serious flaws in the new engines, and several of those would have resulted in catastrophic failure had we jumped out of the system before checking them over ourselves. We had a good laugh when we declared our intent to warm up the jump drive as a preflight test while still docked. The Beretis dock foreman voided himself in the comm room when Dad announced it. He was still onboard waiting for the paperwork to finish uploading. Some flimsy excuses were made about having just recalled a standard post installation inspection and killed the uplink to the payment system before the release of escro on the funds was confirmed. Naturally he discovered some 'mistakes' made by supposed outside contractors. We wound up with a hell of a discount in the end, and thumbed our noses on the ride out while re-checking the repair work done after that. Still had a few substandard parts and a decent amount of lost screws and loose wires, but nothing fatal, or beyond our ability to replace out of the onboard fabbers." "Hell, that really isn't a joke at all, you were almost killed! how do you even deal with that?" "Well, I'd like to say it's because Im just that tough, but the fact is, that's par for the course. I'm jaded. Paranoid, alert to, and constantly on watch for, but blasé about this kind of thing. I grew up with this, it's basically normal to me." "Wow. I can't even imagine. I mean, I comprehend it intellectually, but on an emotional level it's so outside my own experience that I can't register what it must be like. I'm really sorry things are like that." "Oh hell, don't give me this sympathy line, I wouldn't trade my life for a dirtside day job, or a willingly become a corporate robot. I have money, I have freedom, I see new worlds constantly, I can go wherever I want, and my home comes with me. I am fully aware of the luxuries I inherited, shit, mid level corp management don't have the variety of diet I do, and I haven't had a day in my life I lacked necessities. I'm spoiled rotten for comfort, and the price for that is vigilance. Well, vigilance and some hard work. I might have a hell of a library and a honking big ship, but keeping her not only spaceworthy but up to code, and paying these yahoos a living wage arent cheap. Financially we get by, but our liquid assets are nothing to brag about. Credit's pretty damn solid though. But I try to never borrow unless I know I can pay it back before interest rolls in hard. Which is probably why my credit IS so good." "Smart. Also, wow. Again. I'm saying wow too much aren't I? Sorry." "Haha, don't sweat it. My life is kind of abnormal, I get that. But that doesn't make me any less human." "Shit, if anything you are the most human person I've met in my life. Most of the crew that pass through the port are either corporate types that watch everything they say and do, or laborers that have zero ambition or creativity. I've run into a few tourists on occasion, but again, mostly corporate types that try to pretend they have noting going on in their heads that wouldn't be approved by employee resources guidelines. There was that one journalist, he seemed to have a spark of something, but he didn't stay long, had to keep moving to follow whatever story he was on. But really, just about everyone I ever met, human or otherwise, was just.... I dunno, existing. They accept their place in life, they do their job, they save up for the occasional luxury, but they don't really dream beyond wishing for more money. They don't WANT anything beyond what's in front of them. All their desires are spawned by commercials and billboards. And anything that doesn't come pre-packaged doesn't appeal." "Their complacent and content with the system." "Exactly! They have a routine, and they are satisfied to stick with it. They just kind of accept the status-quo and go with it." "Are you angry at them for being boring, or are you angry with yourself for being one of them?" "What? Shit, I'm not like that." "Really? Ok, you may not fit the standard repair tech mold, but you seem to have a routine. You're a bit outside what's normal, but you seem to be pretty much content with where you are in life." "The hell I am, I might be stuck here, but that's only because I don't want to get caged into a corp contract to get off this rock." "Then why haven't you asked to join my crew?"
Karl froze. he hadn't even considered that, the idea was so obvious and he hadn't even formed the idea that it was a possibility, let alone considered it. Shit, she was right. Holy shit he should do that.
"Look, I know we have only known each other for a grand total of half a day, but I want to lay this out for you. My gut tells me to offer you a place on my crew. I mentioned before that a ship like mine has to be really careful about who we let onboard. Usually a background check is first, then a little fishing around the grey market for any hints at the background check having flaws. Buying up some phished credit transaction records, looking into dox lists, probing through any unofficial sources we can get to, and finally, if we have any suspicions to go off by then, even going so far as to hire an independent to go pry open records at hotels, restaurants, vehicle dealerships, and whatever else we can point out where the person has supposedly been in their professional lifetime. Hell, we even occasionally go and visit a few random relatives and hire a Chiforum empath to take a reading from somewhere out of sight while we ask questions. Emotional supression implants are too pricey even for mega corps to slap them into every relative of a plant, and seriously, it would cause even more suspicion if they had them. The agents themselves never did, they were hypno trained, they really had no concious knowledge of their status till they triggered, but I'm going off on a tangent here. I watched you interact with a lot of people today. The path we took when walking was as erratic as possible, I doubt even a serious dedicated team operating around us could have made it as natural and smooth as it was. You know people here, they know you. You are a genuine local, and with a real reputation across a wide demographic. While I would need to see your history and employment board ratings to know your exact skill set, I can guess it would be pretty solid as a general maintenance tech. I want you on my crew. I don't believe you are a sleeper, and as far as I can tell you are a decent guy. Plus you have already proven an ability to live and work along side a wide variety of species. I made you aware of the risks, I told you a bit about the ship's history and what it can offer you, and I have till tomorrow night left in port while waiting for the outbound stuff to get loaded. You don't have to answer now, but the offer stands till we lift off. The pay rate is competitive, in fact I pay about 30% higher than the average for crew on a trade vessel given our status, accommodations include a room that was outfitted as a luxury liner hotel. Each bunk has a micro fabber and food synth, private bathroom, though you might need to fab human fixtures to replace whatever the last occupant used, full access to the library, and a standard 4 days on 2 off 10 hours a day schedule. Shore leave is always open as long as we are down for longer than a standard day, we have a doctor, a GOOD doctor, modern comms, and a real time galnet uplink node that probably beats your port hub. We have grav plating, everything in the habitat cooridor, engineering, bridge, and main cargo hold is held at galactic standard. The officer quarters and my own are stepped up to earth standard, so a little lower than what you have on this world. We have a gymnasium that can be adjusted on the fly for higher or lower gravity as you desire. There is a fairly large arboretum and hydroponic garden near the spine of the ship, above the crew quarters, a leftover from when that was our main source of oxygen. We kept it going, and some of the trees in there are older than the ship. Vacation time isn't guaranteed, but I make it a point to take a solid couple of weeks, sometimes even a month out of each year to take it easy. Last year we spent two weeks parked over one of the pleasure worlds. I forget the name, it's one of those terraformed projects where the land mass was spread out into hundreds of thousands of tiny islands, each one with a little beach, a hab module, and automated services. Though to be honest I spent most of my time in the casino mega station in orbit. The rules are pretty standard for any ship, though we require every crew member gets certified and maintains regular practice in hand to hand combat basics in both micro gravity and standard G, as well as basic sidearm training in both. Our security officer also offers private voluntary lessons in inter-species combat techniques, training in rifles and a few more exotic things.
I understand if you want to take some time to think about it. You are welcome to stay aboard and walk around, meet the crew, or take your leave and come back later to let me know your decision. I'd appreciate an answer either way before we lift."
"Wow.....again. Also thank you. Shit, you know, the average person would probably take their time, weigh their options. Consider possibilities and..... fuck off with all that I'm in. Where do I sign up?"
They both smiled. Hirami stepped forward and offered her hand, Karl stood and shook it firmly.
"You just did, we can hammer out the paperwork later, I'll drop an official crew opening on the employment board in a bit, accept it when it goes up and it should be arranged to auto confirm you and initiate the employment contract immediately. The terms are all pretty standard like I mentioned before. I'll pass you the routing info for your galbank account to set up wages."
She tapped a few commands into her tab and held it out, Karl put his into receive mode and tapped the back against hers. A tone confirmed the transfer and they both put the tabs away.
"OK, for now I need to get on top of the incoming cargo inspection, and see to some red tape with customs, then I’m hitting the sack. Take your time with whatever business you need to finish up dirt side and be ready to leave tomorrow. The tour was basically done anyway, the other half of the ship is cargo sections. You can head back outside down one of the big ramps at mid ship leading from the main bays on either side, they’re both down right now."
Karl wandered out of the mess and toward the cargo bay, he stood for a moment to appreciate the scale of the ship once more. The cargo bay was huge, and mostly empty space. You could have laid an office building on it’s side in here and had room to spare. His head was swimming, this was what he needed, this was a freakin dream. It might kill him, but if it did, it would be on his terms. Doing something different. And with any luck it would be at least an exciting death. Better than getting electrocuted because he couldn't afford to fab a basic damn tool. Wait. Shit, his tool bag. he better talk to the captain about that. He would recycle the whole thing rather than pass up on this opportunity, but it would suck. A lot of those were hand made, most of it done right there in his apartment with his little homemade electric forge and fabber. Yeah, that will be the first thing he did in the morning. The captain seemed to have a lot of work left today, so it could wait. Right now he needed to do a few things himself.
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submitted by Gorbashsan to HFY [link] [comments]

GAME THREAD: Denver Nuggets (33-28) @ Memphis Grizzlies (18-42) | Mar 2, 2018

Time Media Location Chat
8:00PM EST TV: Altitude 2, SportsSouth FedEx Forum - Memphis, TN reddit-stream
7:00PM CST Streaming: N/A Team Subreddits
6:00PM MST Preview: Denver Stiffs, Grizzly Bear Blues /DenverNuggets
6:00PM PST Box Score /MemphisGrizzlies

Starting Lineups

Grizzlies Nuggets
PG Andrew Harrison PG Jamal Murray
SG Ben McLemore SG Gary Harris
SF Dillon Brooks SF Will Barton
PF JaMychal Green PF Wilson Chandler
C Marc Gasol C Nikola Jokic

Injury/Inactive Report

Grizzlies Nuggets
Mike Conley (O) heel
Chandler Parsons (O) illness
Andrew Harrison (Q) wrist
Wayne Selden Jr (Q) knee
JaMychal Green (Q) illness Deyonta Davis (O) ankle | Tyreke Evans (O) ribs

Lines

Nuggets : -8
Grizzlies : +8
Total: 214

Series Notes

  • The Nuggets have played well in Memphis in recent years, having won 10 of the last 24 meetings with the Grizzlies in Memphis since 2004-05
  • Denver has won 19 of the last 35 games overall against Memphis
  • The Grizzlies have won the season series in three of the last four seasons and four of the last six … Denver has won the series seven times in the last 13 years.

Connections

  • Nuggets F Darrell Arthur was traded to the Memphis Grizzlies in a draft night trade during the 2008 NBA Draft
submitted by IdRatherBeLurking to nba [link] [comments]

GAME THREAD: Memphis Grizzlies (26-32) @ Denver Nuggets (34-25) | Feb 26, 2017

Time Media Location Chat
5:00PM EST TV: Altitude , SportsSouth Pepsi Center - Denver, CO reddit-stream
4:00PM CST Streaming: N/A Team Subreddits
3:00PM MST Preview: Denver Stiffs, Grizzly Bear Blues /DenverNuggets
2:00PM PST Box Score /MemphisGrizzlies

Starting Lineups

Grizzlies Nuggets
PG Mike Conley PG Jameer Nelson
SG Tony Allen SGGary Harris
SF Chandler Parsons SF Danilo Gallinari
PF JaMychal Green PF Darrell Arthur
C Marc Gasol C Nikola Jokic

Injury/Inactive Report

Grizzlies Nuggets
Brandan Wright (O) personal Kenneth Faried (O) back

Lines

Nuggets : -2
Grizzlies : +2
Total: 217

Series Notes

  • The Grizzlies 30-point victory over Denver on 1/29/15 was their largest in the series history (previous was 21)
  • Memphis’ Zach Randolph is the last Nuggets individual opponent to register a 20/20 game during the regular season (had 32 points and 24 rebounds at Memphis on 12/20/09).

Connections

  • The Grizzlies traded current Nuggets forward Darrell Arthur with the draft rights to Joffrey Lauvergne (55th overall) to Denver for center Kosta Koufos during the 2013 NBA Draft on June 27, 2013
  • Nuggets G Mike Miller played seven total years (2002-08, 13-14) with Memphis
submitted by IdRatherBeLurking to denvernuggets [link] [comments]

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